** Message: 11:40:41.537: PRIME: is it supported? noĮRROR: nvidia-settings could not find the registry key file. LibGL error: failed to load driver: swrastĮRROR: Error querying enabled displays on GPU 0 (Missing Extension).ĮRROR: Error querying connected displays on GPU 0 (Missing Extension). I have the following error of nvidia-setting: libGL error: No matching fbConfigs or visuals found
OPENGL 4.6 OFFLINE INSTALLER DRIVER
Why? The previous commands have shown that I have Nvidia driver installed for WSL.Īfter installation of Nvidia driver from repository: Nvidia-setting command shows the following output: ERROR: NVIDIA driver is not loadedĮRROR: Unable to load info from any available system What should I do to properly run OpenGL apps in WSL? Looking at the listing above I don't understand why there is no direct rendering, why server GLX version is 1.2 (not 1.4), vendor is SGI, and why OpenGL version string is 1.2 (not higher)? OpenGL renderer string: Quadro M1200/PCIe/SSE2 The result of glxinfo | grep -i "version" -A 2 -B 2:ĭirect rendering: No (If you want to find out why, try settingĬlient glx vendor string: NVIDIA Corporation The log suggests that frames was rendered, but nothing happens in the application window. GL_SGIX_depth_texture GL_SGIX_shadow VisualID 54, 0x36ĥ493 frames in 35.0 seconds = 156.996 FPS GL_NV_texture_rectangle GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_NV_blend_square GL_NV_point_sprite GL_NV_texgen_reflection GL_ATI_texture_mirror_once GL_IBM_texture_mirrored_repeat GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays
![opengl 4.6 offline installer opengl 4.6 offline installer](https://static.filehorse.com/screenshots-mac/cleaning-and-tweaking/disk-drill-screenshot-01.png)
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging On terminal we have some interesting information: It seems that application only renders the first frame. When I try to run glxgears -info benchmark, the application starts, gears are shown but are not rotating.
![opengl 4.6 offline installer opengl 4.6 offline installer](https://cdn.geekdashboard.com/wp-content/uploads/2017/04/download-.net-framework-570x425.jpg)
When I try run to glmark2 benchmark, I get the following error:Įrror: Error: Couldn't get GL visual config! I have already installed mesa-utils package.
OPENGL 4.6 OFFLINE INSTALLER WINDOWS
I try to run OpenGL ES application (based on Java/LibGDX/LWJG元) on Windows Subsystem for Linux, using Xming 6.9.0.31 X Server, and I get the following error: On Windows 10, both cards work well with OpenGL/OpenGl ES applications.